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WE MAKE VIDEOWARE

video game trailers cinematics live action trailers motion graphics sound design
Unreal Unity editing creative writing concepts
SHOWREEL X019
our videoware
our videoware
OUR
videoware
THE WITCHER 3 COMPLETE EDITION
CD Projekt Red
M06Y19
Edit/Idea/Motion Design
x001
CYBERPUNK 2077
CD Projekt Red
M06Y20
Edit/Versioning
x002
BLAIR WITCH
Bloober Team
M08Y19
Edit/Creative input/Motion Design/Audio Design
x003
OBSERVER: SYSTEM REDUX
Bloober Team
M04Y20
Script/Edit/Staging Shots/Motion Design
x004
GWENT
CD Projekt Red
M10Y18
Edit/2D-3D animations/Motion Design/Postprocess
x005
VAMPIRE: THE MASQUERADE COTERIES
DRAW DISTANCE
M12Y19
Edit/Motion Design
x006
CHERNOBYLITE Next Gen
The Farm 51/All In! Games
M04Y22
Script/Edit/Motion Design/Audio Design
x007
GAMEDEC
Anshar Studios
M08Y19
Edit/Visual Effects/Motion Design
x008
SALT AND SACRIFICE
Ska Studios/Devoured Studios
M05Y21
Script/Edit/Motion Design
x009
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radikal
team
radikal team
radikal team
radikal
team
radikal team
radikal team

Kuba Sobek
Founder/Videoware Creator
Videoware Producer. Experienced video editor and motion designer.
Marcellus
Project Manager
Man of print. Man of printciples. Marcellus is former deputy editor in "Neo Plus" gaming magazine and also former editor-in-chief of the Polish edition of “Stuff” gadget magazine.
Adam
Creative Video Editor/3D Generalist
Creative video editor. Made trailers for Dying Light. Former Techland employee.
Mal
Creative Video Editor
Music is her passion. Produced sets with many polish DJs. That's why music is so important in her edits.
Mateusz
Creative Video Editor
Big cardgames fan. Made trailers for Moonlighter, Warhammer. Worked as a video director for G2 Esports.
Bogdan
Writer/Narrative Designer
Worked on Dying Light 2, God's Trigger and Paradise Lost.
Kaxi
Writer/Game Designer
Creative marketing specialist behind such brands as Medium, Blair Witch, Torment: Tides of Numenera, and Dying Light.
C0n4ad
Creative Video Editor/Unreal/Audio Designer
Creative editor behind trailers for Blair Witch, Torment: Tides of Numenera, and Dying Light.
Gabriel
Game Capture Artist
Programmer and Unity Developer, Gabriel codes apps and plays games to make our trailers more radikal.
Magda
Game Capture Artist
Programmer and Unity Engine specialist, Magda takes care of gameplays for radikal trailers.
Karol
Creative Video Editor/Motion Designer
Video editor behind trailers for Medium, Dying Light 1&2, Torment: Tides of Numenera.
Konrad
VR Games Specialist/Cinematographer
One of the best Polish VR specialists. Cinematographer, inventor and entrepreneur.
Contact
EMAIL: radikalstudio@radikalstudio.pl
TEL: +48 517073985